﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CPPEI.Coolzon.Designer.Event.Core
{
    /// <summary>
    /// 打开场景的事件
    /// </summary>
    public class CoreOpenSceneEvent : CoreEvent
    {
        public string SceneName { get; set; }
    }
}
